Baking was one part I was worried about when starting this process, but I found it quite straight forward and I was able to capture some great results. I made sure that the high and low poly were placed on top of each other, I then exported them separately into xNomals and baked them down, creating a normal map as well as an occlusion map.
I wanted to test to see if it worked correctly. so I exported the low poly file into Marmoset and added the normal map, and as you can see below I think it worked quite well and I was able to capture a lot of detail.
I did the same process with the rest of the models.



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