Here is my final cinematic for this module. All in all I am quite happy with the turn out of the final product, I feel that the diorama looks quite good for what it is, and the added land around the area has worked well. I think the atmosphere and mood work quite well and help emphasize the scene and give it the push I wanted. With the character I still feel that a lot of detail has been lost from the high poly which I am upset about as it makes it look like I havnt pushed to try and create a really in depth character. But I did try all that I could with my current knowledge and I am happy I decided to go with a character. From the beginning I felt I would learn more doing a character than an environment and I now know that I was right in thinking that.
Over the course of this module I have learnt how to create high to low poly models which I then baked down. I have improved my skills in rigging and feel more confident in that now. I've also pushed my modelling skills to create more natural shapes instead of just modelling a complex box live I've been used to. And I've learnt how to use Zbrush better, on top of all this I have learnt about the workflow of creating a character and although it will need building on I now have that extra push against others that chose to do an environment.
I know if I were to do have done an environment it would have been a much safer option and I would most likely come out with a better grade, but I know I wouldn't have pushed to learn new things, so although it wasn't my greatest idea of learning something new in my third year I am happy I have as it has given my extra skills and knowledge when going into the industry.
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